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#1 January 30, 2010 7:23 am - GameBoy Origianl [external] Drum Machine

jowan
New member
From: uk
Registered: 01/30/10

http://devel.8bitplateau.net/kbang

I would like to share a project I did a while ago but am about to make a load of boards and kits up if any one is interested.

Its a GB in/out cartridge with a simple Drum Machine ROM, but instead of making noises it controls solenoids that band and twang whatever you want, there fore you alter the noise by selecting different material.

There a some great audio samples of people playing with the Kits and some pictures too, also there is C source code available to help others learn GB development and the ROM of the Drum Machine game although its a bit useless with out the cart you could take the source code and do something else with it if you wish.

here are a few images

http://www.file-error.net/kBANG/assets/kbangver02.PNG

The ROM

http://devel.8bitplateau.net/sites/default/files/images/carts.JPG

The cart

http://www.file-error.net/kBANG/assets/lemonade/SNB13464.jpg

The whole setup

http://www.file-error.net/kBANG/assets/lemonade/SNB13506.jpg

Some one playing with it smile

please have a look at
http://devel.8bitplateau.net/kbang
and leave some feedback, I'd like to here your comments.

Jowan

 

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#2 January 30, 2010 7:41 am - Re: GameBoy Origianl [external] Drum Machine

NeX
Member
From: Sweden
Registered: 09/16/09

i'm impressed!

i assume it has an external power supply? do you have any pics of the cart guts?

 

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#3 January 30, 2010 7:45 am - Re: GameBoy Origianl [external] Drum Machine

superbustysamuraimonkey
Member
From: Madriz, Spain
Registered: 11/25/09

do them comercially

 

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#4 January 30, 2010 7:51 am - Re: GameBoy Origianl [external] Drum Machine

Emar
Member
From: ͥ ̩̋͏͔̲̄̿ͩͯ̅͑͂�
Registered: 02/11/08

Hello Jowan, i saw your program quite while back now and attempted to find schematics for making a cartridge. i have been interested in this project for a while now, very, very cool idea

 

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#5 January 30, 2010 8:05 am - Re: GameBoy Origianl [external] Drum Machine

jowan
New member
From: uk
Registered: 01/30/10

Hi,
I actually developed it from this
http://marc.rawer.de/Gameboy/downloads/pio_smd.zip
from the original 'gameboy project' at
http://marc.rawer.de/Gameboy/docu_download.htm
that started it all off,

I am getting a load of pcb's made up, just tweaking the layout now and I'll probably sell them in kits with all the parts so people can make their own for general IO or more interesting stuff like the kBang'er.

 

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#6 January 30, 2010 8:26 am - Re: GameBoy Origianl [external] Drum Machine

NeX
Member
From: Sweden
Registered: 09/16/09

there is a guide on Devrs that shows you how to make an adapter on the game link port to turn it into a IO port.

if the program worked with that then you wouldn't need custom carts, just an add on.

 

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#7 January 30, 2010 8:37 am - Re: GameBoy Origianl [external] Drum Machine

jowan
New member
From: uk
Registered: 01/30/10

yes this is true, however the cart contains a PLCC32 socket for flash chips so you can put lots data on it and save games / settings and as i was originally making the carts up to be home-brew ROM carts so they might as well have IO in them, and at the time I was trying to understand more about electronics and memory addresses.

I do agree in some cases that its easier to use the com port like the GB midi adapter but in this case i would still need extra hardware on the solenoids end to interpret the communication protocol coming from the com port, where as this way its just bits and they get amplified by a relay board.

 

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#8 January 30, 2010 8:49 am - Re: GameBoy Origianl [external] Drum Machine

OwenMcGarry
Member
From: Boston, Ma
Registered: 07/10/09

so you could stick the solenoids onto an ordinary drum kit?


band's called Machinery of Nature|facebook|myspace|e-mail|boston 8-bit|label|
 

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#9 January 30, 2010 9:12 am - Re: GameBoy Origianl [external] Drum Machine

jowan
New member
From: uk
Registered: 01/30/10

yes, you can although they will be very quiet as they are quite small.

heres a sound clip

http://8bitcollective.com/music/jowan/S … e+-+kBang!

But you can replace the solenoids with anything else, such as pneumatic rams or even explosives, it's just on/off's being sent out.

 

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#10 January 30, 2010 9:26 am - Re: GameBoy Origianl [external] Drum Machine

OwenMcGarry
Member
From: Boston, Ma
Registered: 07/10/09

yeah, what I figured.  Really cool concept.  One could use this for non-music related stuff as well, such as controlling a robot.  GameboyBoy would be awesome.

Side note; oh man I haven't used C in years, looking at that code brought back memories...


band's called Machinery of Nature|facebook|myspace|e-mail|boston 8-bit|label|
 

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#11 January 30, 2010 9:57 am - Re: GameBoy Origianl [external] Drum Machine

Cementimental
Member
Registered: 12/10/09

looks great, I'd definitely be interested in a kit!

 

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#12 January 30, 2010 10:09 am - Re: GameBoy Origianl [external] Drum Machine

nitro2k01
Member
Registered: 08/26/06

NeX wrote:

there is a guide on Devrs that shows you how to make an adapter on the game link port to turn it into a IO port.

if the program worked with that then you wouldn't need custom carts, just an add on.

Bot that leaves you with a drawback...  You obviously want to sync this thing to LSDj or NL!


blawgz - twuttrz
In theory there is no difference between theory and practice. In practice there is.

chipmusic.org <- Chip music community serving happy customers since January 2010!
 

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#13 January 30, 2010 10:10 am - Re: GameBoy Origianl [external] Drum Machine

NeX
Member
From: Sweden
Registered: 09/16/09

jowan wrote:

yes this is true, however the cart contains a PLCC32 socket for flash chips so you can put lots data on it and save games / settings and as i was originally making the carts up to be home-brew ROM carts so they might as well have IO in them, and at the time I was trying to understand more about electronics and memory addresses.

I do agree in some cases that its easier to use the com port like the GB midi adapter but in this case i would still need extra hardware on the solenoids end to interpret the communication protocol coming from the com port, where as this way its just bits and they get amplified by a relay board.

fair enough,

only reason i say that is because most people have the USB carts already,

but still it would be interesting to play with a flash cart that has a built in IO, any chance of making them USB as well?

 

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#14 January 30, 2010 10:15 am - Re: GameBoy Origianl [external] Drum Machine

NeX
Member
From: Sweden
Registered: 09/16/09

nitro2k01 wrote:

NeX wrote:

there is a guide on Devrs that shows you how to make an adapter on the game link port to turn it into a IO port.

if the program worked with that then you wouldn't need custom carts, just an add on.

Bot that leaves you with a drawback...  You obviously want to sync this thing to LSDj or NL!

ooh very good point!

 

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#15 January 30, 2010 11:27 am - Re: GameBoy Origianl [external] Drum Machine

Timbob
Floating Pixels
From: Teh holland.
Registered: 10/04/09

This is a post for future reading big_smile

sounds cool! You could even make discolights with it....

 

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#16 January 30, 2010 11:30 am - Re: GameBoy Origianl [external] Drum Machine

XyNo
Is he a schizo ?
From: Joliette, QC, Canada
Registered: 09/02/07

This is Hardcore !!! big_smile


THE REVENGE OF THE ST IS COMING !!! It's a little bit long but don't worry it's coming ! wink
 

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#17 January 30, 2010 12:21 pm - Re: GameBoy Origianl [external] Drum Machine

tenfold
Member
From: NYC
Registered: 12/04/07

That is pretty sweet.

 

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#18 January 30, 2010 1:49 pm - Re: GameBoy Origianl [external] Drum Machine

justinthursday
Member
From: Cleveland, Ohio
Registered: 09/24/09

Don't fully understand but I love the sounds. smile


Email: justinthursday@yahoo.com
 

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#19 January 30, 2010 2:37 pm - Re: GameBoy Origianl [external] Drum Machine

droffset
Member
From: wellington, new zealand
Registered: 01/26/10

I'm definitely interested in this!  If there's a waiting list sign me up.

 

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#20 January 30, 2010 2:44 pm - Re: GameBoy Origianl [external] Drum Machine

sKgB
Member
From: Gorrilladelph
Registered: 05/24/09

jowan wrote:

http://devel.8bitplateau.net/kbang

I would like to share a project I did a while ago but am about to make a load of boards and kits up if any one is interested.

Its a GB in/out cartridge with a simple Drum Machine ROM, but instead of making noises it controls solenoids that band and twang whatever you want, there fore you alter the noise by selecting different material.

There a some great audio samples of people playing with the Kits and some pictures too, also there is C source code available to help others learn GB development and the ROM of the Drum Machine game although its a bit useless with out the cart you could take the source code and do something else with it if you wish.

here are a few images

http://www.file-error.net/kBANG/assets/kbangver02.PNG

The ROM

http://devel.8bitplateau.net/sites/defa … /carts.JPG

The cart

http://www.file-error.net/kBANG/assets/ … B13464.jpg

The whole setup

http://www.file-error.net/kBANG/assets/ … B13506.jpg

Some one playing with it smile

please have a look at
http://devel.8bitplateau.net/kbang
and leave some feedback, I'd like to here your comments.

Jowan

DO FUCKING WANT


don't mind me, I'm just another hater
 

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#21 January 31, 2010 9:58 am - Re: GameBoy Origianl [external] Drum Machine

nordloef
nordloef
Registered: 11/24/06

YES! I'm definitely interested! Is there a waiting lits or something to sign up on? Also sent you a mail via your website.


website | myspace | store

"He traded his electric guitar for a Nintendo Game Gear and circuit bent the cartridge so he could hack music called "Pro Sound Modded Chip Tunes" which is the music from old video games like Super Mario and Pokémon"
 

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#22 February 01, 2010 5:46 pm - Re: GameBoy Origianl [external] Drum Machine

scienceguy8
Member
Registered: 03/21/09

Color me highly interested.


"You can't kill an unarmed, upside-down man!"
Dr. Rodney McKay
Stargate Atlantis
Runner
 

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#23 February 01, 2010 5:48 pm - Re: GameBoy Origianl [external] Drum Machine

jetskiee
Member
From: riverside US
Registered: 08/06/09

yah i want this you takin orders? haha


WAAAAGGGHHH!!!! www.myspace.com/jetskiee
 

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#24 February 01, 2010 6:47 pm - Re: GameBoy Origianl [external] Drum Machine

tenfold
Member
From: NYC
Registered: 12/04/07

Sign me up for the waiting list too!

 

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#25 February 02, 2010 1:03 pm - Re: GameBoy Origianl [external] Drum Machine

ashimoke
Member
From: Czech Republic
Registered: 02/07/09

Sounds really good! Hop to see some videos as well.



I'd personally be more interested in some kind of sequencer rom, that would control some toys via optocouplers or something. Using link cable port... that would be awsome for me.


♪♫ ♪ ♪♫ ♪♫  ♫
 

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#26 February 02, 2010 3:44 pm - Re: GameBoy Origianl [external] Drum Machine

Timbob
Floating Pixels
From: Teh holland.
Registered: 10/04/09

ashimoke wrote:

Sounds really good! Hop to see some videos as well.



I'd personally be more interested in some kind of sequencer rom, that would control some toys via optocouplers or something. Using link cable port... that would be awsome for me.

Funny you should say that. I was just modding an old drum machine (or rhythm box, to be precise) and that would go great with a sequencer and optocouplers.
But the point still remains that if you use the com port, you can't sync with LSDJ anymore...

Stil... If you find anything like that, I'm interested smile

 

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#27 February 02, 2010 4:41 pm - Re: GameBoy Origianl [external] Drum Machine

Dweeble
elitist teenage prick
From: |UK|South-east|
Registered: 03/22/08

Looks like fun.


It takes nothing away from a human to be kind to an animal.
 

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#28 February 02, 2010 8:29 pm - Re: GameBoy Origianl [external] Drum Machine

Cris2600
Member
From: berkeley, ca!
Registered: 03/17/07

using this to trigger circuit bent instruments would be truly sick. awesome project!


Sincerely,
Cris
Facebook
Myspace
 

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#29 February 03, 2010 1:44 am - Re: GameBoy Origianl [external] Drum Machine

nizzemanden
Member
From: Denmark
Registered: 09/10/09

i do think its awesome he doesnt use the link cable port, that leaves the link cable port to be able to sync <3

also. do want


oh, right.
 

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#30 February 03, 2010 1:50 am - Re: GameBoy Origianl [external] Drum Machine

TmTgr
Member
From: Australia mate
Registered: 09/20/09

Would it be possible to make something more like this http://dsbrut.sukzessiv.net/ ? If so that would be so awesome, you could make the gameboy trigger almost anything big_smile

 

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#31 February 03, 2010 5:59 am - Re: GameBoy Origianl [external] Drum Machine

ashimoke
Member
From: Czech Republic
Registered: 02/07/09

well, maybe you could still use 1 line as clock source for lsdj or whatever... maybe. I am not developer and I have no plans to become one big_smile


♪♫ ♪ ♪♫ ♪♫  ♫
 

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#32 February 07, 2010 10:25 pm - Re: GameBoy Origianl [external] Drum Machine

corvett
New member
Registered: 02/07/10

If you ever do make kits for this, I will definitely buy one. Great work!

 

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#33 February 07, 2010 10:32 pm - Re: GameBoy Origianl [external] Drum Machine

jetskiee
Member
From: riverside US
Registered: 08/06/09

hey dood would u do presale? cuz it would benefit you if u still need to buy some supplies lol email me at http://i170.photobucket.com/albums/u272/mrgreen098/Untitled-1.jpg


WAAAAGGGHHH!!!! www.myspace.com/jetskiee
 

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#34 April 08, 2010 2:40 pm - Re: GameBoy Origianl [external] Drum Machine

Cementimental
Member
Registered: 12/10/09

Idly exhuming this thread just to see if there's any news and let you know I'd definitely buy a kit if you do decide to offer one. smile

 

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#35 April 09, 2010 4:44 am - Re: GameBoy Origianl [external] Drum Machine

nordloef
nordloef
Registered: 11/24/06

same here smile


website | myspace | store

"He traded his electric guitar for a Nintendo Game Gear and circuit bent the cartridge so he could hack music called "Pro Sound Modded Chip Tunes" which is the music from old video games like Super Mario and Pokémon"
 

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